Taco Hoekwater wrote:
Hans Hagen wrote:
Vit Zyka wrote:
Dear Metafun Wizards,
I have noticed some strange behaviour with box shading. It works OK
until some number of shadings. Please see example:
http://typokvitek.com/tmp/shade-many.pdf
Any idea for solving? Next not-minimal but small and illustrative
example can help.
works ok here; since it concerns independent mp runs, i cannot
imagine what goes wrong; mayeb a bad random numer; does your log say
something?
My results are the same as Vit's example: The last 9 items are
not shaded but have 3 black sides and 1 white one
(with \write18 disabled, using a single \jobname-mpgraph.mp)
I don't know what is going, but at least I can reproduce the problem.
it's related to the fact that there can be 1000 specials only (this
/1000 in mp-spec)
if you add:
\def\MPrgbnumber#1{\expandafter\doMPrgbnumber#10000.00000\relax}
\def\doMPrgbnumber#1.#2#3#4#5#6\relax{#2#3#4#5}
\startMPinclusions
_special_div_ := 10000 ;
\stopMPinclusions
to the file, and change all 1000's in mp-spec.tex into _special_div_ it
works ok; so, the question (for taco is): does mp have the right
precission (it looks ok to me, unless we need to start calculating with it)
so, it may be a dangerous patch. I'll adapt spec-mp to this new
constant but for the moment keep the 10000 in my cont-loc file
Hans
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