Taco Hoekwater wrote:

Hans Hagen wrote:

Vit Zyka wrote:

Dear Metafun Wizards,

I have noticed some strange behaviour with box shading. It works OK until some number of shadings. Please see example:
  http://typokvitek.com/tmp/shade-many.pdf
Any idea for solving? Next not-minimal but small and illustrative example can help.


works ok here; since it concerns independent mp runs, i cannot imagine what goes wrong; mayeb a bad random numer; does your log say something?


My results are the same as Vit's example: The last 9 items are
not shaded but have 3 black sides and 1 white one
(with \write18 disabled, using a single \jobname-mpgraph.mp)

I don't know what is going, but at least I can reproduce the problem.


it's related to the fact that there can be 1000 specials only (this /1000 in mp-spec)

if you add:

\def\MPrgbnumber#1{\expandafter\doMPrgbnumber#10000.00000\relax}
\def\doMPrgbnumber#1.#2#3#4#5#6\relax{#2#3#4#5}

\startMPinclusions
_special_div_ := 10000 ;
\stopMPinclusions

to the file, and change all 1000's in mp-spec.tex into _special_div_ it works ok; so, the question (for taco is): does mp have the right precission (it looks ok to me, unless we need to start calculating with it)

so, it may be a dangerous patch. I'll adapt spec-mp to this new constant but for the moment keep the 10000 in my cont-loc file

Hans
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