On 4/18/2015 10:24 PM, Otared Kavian wrote:
Hi again Wolfgang,

Thanks to your hint, I could solve the problem…
In case someone else would encounter a similar problem to solve, below is a 
macro which chooses an element from a list, it creates a control sequence (CS) 
containing that element and it keeps the CS until the next time the macro is 
invoked again to choose another element.

Thanks again and best regards: OK

%%%% begin choose-element.tex
\setuprandomize[1989] % set a seed

\starttext

% here is a list from which a name is chosen
\startluacode
        ListOfNames = {'F', 'G', 'u', 'v', 'W'}
\stopluacode

% this macro has two arguments:
% the first argument is the control sequence name attached to Chosen,
% the second argument is the name of the list from which something is chosen
\define[2]\RandomChoice{%
        \setevalue{Chosen#1}{\ctxlua{%
                local listsize = \letterhash #2 ;
                local LName = #2 ;
                tex.print(LName[math.random(1,listsize)])}}}

\dorecurse{10}{\RandomChoice{Function}{ListOfNames}%
Give an example of a function $\ChosenFunction : {\Bbb R} \longrightarrow {\Bbb 
R}$ which has a derivative only at the origin, and such that 
${\ChosenFunction}'(0) = 1$.\par \hairline\par}

\stoptext
%%%% end choose-element.tex

\starttext

\startluacode
    local FunctionNames = { "G" , "W" }
    local FunctionName  = FunctionNames[1]

    function document.SetFunctionNames(list)
        FunctionNames = utilities.parsers.settings_to_array(list)
    end
    function document.GetFunctionName(new)
        if new then
            FunctionName = FunctionNames[math.random(1,#FunctionNames)]
        end
        context(FunctionName)
    end
\stopluacode

\def\SetFunctionNames[#1]{\ctxlua{document.SetFunctionNames("#1")}}
\def\NewFunctionName     {\ctxlua{document.GetFunctionName(true)}}
\def\GetFunctionName     {\ctxlua{document.GetFunctionName()}}

\SetFunctionNames[a,b,c,d]

\dorecurse{10}{
    Give an example of a function
        $\NewFunctionName : {\Bbb R} \longrightarrow {\Bbb R}$
    which has a derivative only at the origin, and such that
        $\GetFunctionName(0) = 1$.
    \par \hairline\par
}


\stoptext



On 18 Apr 2015, at 19:23, Wolfgang Schuster <schuster.wolfg...@gmail.com> wrote:


Am 18.04.2015 um 18:55 schrieb Otared Kavian <ota...@gmail.com>:

Hi everyone,

In the example below I define a macro which chooses at random a name from a 
list of names. But I wonder whether this can be done in a more clever way 
without using a numerical macro created with math.random in Lua. The 
shortcoming of the macro below is that before hand I must know the nomber of 
elements in the list of names (for instance 5 in the example below), while it 
may happen that I need to create as many as random names that there are 
elements in the list, but sometimes I don’t know what is this number.

Thanks for any insight and help.
Best regards: OK
%%%% begin random-names.tex
\setuprandomize[2015] % set a seed

\starttext

\startluacode
        Name = {'F', 'G', 'u', 'v', 'W'}
\stopluacode

\define[3]\RandomName{%
        \setevalue{Named#1}{\ctxlua{tex.print(math.random(#2,#3))}}}
\define\RandomFunctionName{\ctxlua{tex.print(Name[\NamedFunctionNumber])}}

\dorecurse{10}{\RandomName{FunctionNumber}{1}{5}%
Give an example of a function $\RandomFunctionName : {\Bbb R} \longrightarrow 
{\Bbb R}$ which has a derivative only at the origin, and such that 
$\RandomFunctionName(0) = 1$.\par \hairline\par}

\stoptext
%%%% begin random-names.tex

You can access the size of your Name table with #Name but have to replace # 
with \letterhash when you use it in a TeX command because # is already taken 
for the TeX arguments.

\starttext

\startluacode
        Name = {'F', 'G', 'u', 'v', 'W'}
\stopluacode

\define\RandomFunctionName
  {\startlua
   local listsize    = \letterhash Name ;
   local randomvalue = math.random(1,listsize) ;
   context(Name[randomvalue])
   \stoplua}

\dorecurse{10}{Give an example of a function $\RandomFunctionName : {\Bbb R} 
\longrightarrow {\Bbb R}$ which has a derivative only at the origin, and such 
that $\RandomFunctionName(0) = 1$.\par \hairline\par}

\stoptext

Wolfgang

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