Yep. 'flLoadMatrix' is an OpenGL call. Make sure in your Project Properties / Configuration Properties / Linker / Input / Additional Dependencies, you have included 'glew32.lib'.
Steve -----Original Message----- From: nuke-dev-boun...@support.thefoundry.co.uk [mailto:nuke-dev-boun...@support.thefoundry.co.uk] On Behalf Of Colin Doncaster Sent: Thursday, August 23, 2012 8:34 AM To: Nuke plug-in development discussion Subject: Re: [Nuke-dev] compiling RelfectionCard GL error I would hazard a guess that it may be that you're not linking against the open gl libraries? On 2012-08-23, at 9:40 AM, Lucien FOSTIER wrote: > Hi Folks > > Im trying to compile ReflectionCard found on Nukepedia, but I run throught error at link time with unresolved symbol. > > Here is my config: > > Nuke6.3v5 > Win7 > visual studio 2005 > > May someone give me some help on this! > > here is the error output: > > > 1>ReflectionCard.obj : error LNK2001: unresolved external symbol > 1>__imp_glLightfv ReflectionCard.obj : error LNK2001: unresolved > 1>external symbol __imp_glLightf ReflectionCard.obj : error LNK2001: > 1>unresolved external symbol __imp_glEnable ReflectionCard.obj : error > 1>LNK2001: unresolved external symbol __imp_glLoadMatrixf > 1>ReflectionCard.obj : error LNK2001: unresolved external symbol > 1>__imp_glColor3f ReflectionCard.obj : error LNK2001: unresolved > 1>external symbol __imp_glPushAttrib ReflectionCard.obj : error > 1>LNK2001: unresolved external symbol __imp_glDisable > 1>ReflectionCard.obj : error LNK2001: unresolved external symbol > 1>__imp_glCullFace ReflectionCard.obj : error LNK2001: unresolved > 1>external symbol __imp_glColor4f ReflectionCard.obj : error LNK2001: > 1>unresolved external symbol __imp_glBegin ReflectionCard.obj : error > 1>LNK2001: unresolved external symbol __imp_glTexCoord2f > 1>ReflectionCard.obj : error LNK2001: unresolved external symbol > 1>__imp_glNormal3f ReflectionCard.obj : error LNK2001: unresolved > 1>external symbol __imp_glVertex3f ReflectionCard.obj : error LNK2001: > 1>unresolved external symbol __imp_glEnd ReflectionCard.obj : error > 1>LNK2001: unresolved external symbol __imp_glPopAttrib > 1>ReflectionCard.obj : error LNK2001: unresolved external symbol > 1>__imp_glColor3fv ReflectionCard.obj : error LNK2001: unresolved > 1>external symbol __imp_glRasterPos3f > > thanks > > > -- > lucien FOSTIER > > _______________________________________________ > Nuke-dev mailing list > Nuke-dev@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev _______________________________________________ Nuke-dev mailing list Nuke-dev@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev _______________________________________________ Nuke-dev mailing list Nuke-dev@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev