Hmmm, that's a nice elegant solution; however, no success. I did however find a solution though that is along the same lines as not seeing what it is but figuring out what it's not.
if ( val < 1000000000000 ) {isColor} else {isNAN] In other words if it's not a color of some intensity it's a NAN. - Gavin On Wed, Nov 13, 2013 at 4:57 PM, Ben Dickson <ben.dick...@rsp.com.au> wrote: > Any comparison to NaN is always false, > http://stackoverflow.com/q/1565164 > ..so I would guess there is an isnan() function? > > If not, a check like "if(val != val)" should only be true for a NaN value > > On 14/11/13 10:55, Gavin Greenwalt wrote: > > Is there a blinkscript constant for NaN values. I tried using 'nullptr' > > but it gave me a type mismatch error. Specifically I'm looking to ignore > > pixels which have NAN values in the processing. > > > > Thanks! > > Gavin > > > > > > _______________________________________________ > > Nuke-dev mailing list > > Nuke-dev@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev > > > > -- > ben dickson > 2D TD | ben.dick...@rsp.com.au > rising sun pictures | www.rsp.com.au > _______________________________________________ > Nuke-dev mailing list > Nuke-dev@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev >
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