hey, can you not call CameraOp::knobs( f ) from your knobs function to get them created? and then assuming you know the names of the knobs you can access them afterwards to set them?
On Thu, Nov 20, 2014 at 10:36 AM, Eric Larsen < eric.lar...@disneyanimation.com> wrote: > g the data and setting the internal members for the projection parameters > but I can't figure out is how to display the values back as knobs in the UI > similar the standard
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