My first instinct would be to pass NULL in place of the Op*, but since I've never needed to disconnect inputs, I don't know if that's legal.
-Nathan From: Johannes Saam Sent: Thursday, January 15, 2015 10:23 AM To: Nuke plug-in development discussion Subject: [Nuke-dev] Disconnect inputs in c++ Hey guys, i am trying to disconnect a node of my custom Op in c++ and as far as i understand there is no way of doing that? Is that correct? any hacky ways are appreciated. should i have to do it in python whats the best way to execute a python command from my plugin? Thank you! JO -------------------------------------------------------------------------------- _______________________________________________ Nuke-dev mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev
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