or you want some speedup when you actually pull the data ?

e.g. create a Tile from upstream ?

http://docs.thefoundry.co.uk/nuke/90/ndkreference/Plugins/classDD_1_1Image_1_1RowCacheTile.html

the 'mt' thread is your friend.


On Sat, Feb 7, 2015 at 8:01 AM, Johannes Saam <[email protected]>
wrote:

> Hey!
>
> does iop-request internally cut the requested area up and thread it
> properly? I am in a situation where i want the entire image requested. And
> thought i could speed it up by threading it using Thread::spawn and then
> call request n times ( one block per thread ) but i am not seeing much
> improvement. Is that handled by nuke? As in does it get cut up and then
> passed to _request?
>
> If not i can post the threading example code here and people could do that
> if need be.
>
> Thanks
> jo
>
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