or you want some speedup when you actually pull the data ? e.g. create a Tile from upstream ?
http://docs.thefoundry.co.uk/nuke/90/ndkreference/Plugins/classDD_1_1Image_1_1RowCacheTile.html the 'mt' thread is your friend. On Sat, Feb 7, 2015 at 8:01 AM, Johannes Saam <[email protected]> wrote: > Hey! > > does iop-request internally cut the requested area up and thread it > properly? I am in a situation where i want the entire image requested. And > thought i could speed it up by threading it using Thread::spawn and then > call request n times ( one block per thread ) but i am not seeing much > improvement. Is that handled by nuke? As in does it get cut up and then > passed to _request? > > If not i can post the threading example code here and people could do that > if need be. > > Thanks > jo > > _______________________________________________ > Nuke-dev mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-dev > >
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