Hey there,

I want to give users the possibility to pick AOV values (namely Vec3 positions 
in this case). So the only way to allow for picking would be using a 
Color_Knob. Ideally i would prefer to store in an Axis_Knob or similar. But i 
want to be able to hit "pick" and have the user pick a value in the viewer.

Is that possible using the current set of built-in knobs? And if not (that is 
if i have to resort to just using the Color_Knob) is there a way to force the 
picker to work on a specific ChannelSet? Ideally the user would look at RGB to 
see where he wants to pick and sample from the world position channels.
Would that be possible?

Cheers and thanks,
Thorsten

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Thorsten Kaufmann
Production Pipeline Architect

Mackevision Medien Design GmbH
Forststra?e 7
70174 Stuttgart

T +49 711 93 30 48 661
F +49 711 93 30 48 90
M +49 151 19 55 55 02

[email protected]
www.mackevision.com

Gesch?ftsf?hrer: Armin Pohl, Joachim Lincke, Jens Pohl
HRB 243735 Amtsgericht Stuttgart

---
VFX: Game of Thrones, Season 5 - VFX making of 
reel<https://vimeo.com/133433110>.
TWITTER | ADOBE BEHANCE: Follow us on Twitter<https://twitter.com/Mackevision> 
and Adobe Behance<https://www.behance.net/mackevision>.
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