Hola,

has anybody converted a nuke camera (Euler rotations) to LookAt and Up vectors? 
as used by some other applications
I am just starting to read Ivan's tutorial on Nukepedia hoping it will shed 
some light on this for somebody with very limited understanding of 3D 
rotational maths (aka "me") but thought I'd spread my feelers in here at the 
same time.

Cheers,
frank_______________________________________________
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