Thanks for Input, but unfortunately our facility is on Nuke 6.1 still so I'm looking for a solution that will work with the old style roto and groups.
Cheers. Josh On Thu, Mar 10, 2011 at 5:45 PM, Paul Fiebiger <[email protected]> wrote: > Silhouette 4.0.5 has an option to export Roto to Nuke6.2 > > This will port the roto over as one RotoPaint node. > > If you are able to work in Nuke6.2 this might be viable solution. > > > > On Thu, Mar 10, 2011 at 1:39 AM, Josh Imbruglia > <[email protected]> wrote: >> >> Hi everybody! >> >> I'm trying to write a script to manipulate roto files that have been >> exported from silhouette into a '.nk' file. I'm working with Nuke >> 6.1, so all of my shapes are placed within group nodes. In my script, >> I recursively expand each group node in the scene. This expansion >> works fine when testing in the gui; however, when I run my script at >> the command line, I get the following error: >> >> innerNodes = node.expand() >> RuntimeError: Can't expand groups in terminal mode. >> >> Does anybody know a workaround for this problem? >> >> Thanks! >> -Josh >> _______________________________________________ >> Nuke-python mailing list >> [email protected] >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > > > > -- > Paul Fiebiger > ICO VFX > 727 South Main St. > Burbank, CA 91506 > 818-766-6070 (o) > 520-975-0280 (c) > www.icovfx.com > > _______________________________________________ > Nuke-python mailing list > [email protected] > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > > _______________________________________________ Nuke-python mailing list [email protected] http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
