Does anyone know how to return the name of a node selected in the viewer but
not in the node graph?
For instance if I have a bezier selected in the viewer, is there a simple way
to find the name of that node?
The only solution I've found so far is to show the bezier's panel when the
spline is manipulated.
def bezierSearch():
nuke.showDag(nuke.thisNode())
nuke.addKnobChanged(bezierSearch, nodeClass = 'Bezier')
The biggest issue I have with this solution, is that it is always active. I
need to be able to call it at will and it involves a change being made to the
node in question.
Anyone have ideas on this one?_______________________________________________
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