Thanks Michael, that works perfectlyI didn't find neither the way to close the panel. There is a fonction nuke.hideControlPanel() but i didn't find the way to make it work
i tried that :
-----------------------
nuke.thisNode().begin()
nuke.show(nuke.toNode('name of node'))
nuke.hideControlPanel(nuke.toNode('name of node'))
nuke.thisNode().end()
------------------------but the hideControlPanel returned me an error. In the doc they refered it as hideControlPanel(self)
any idea ?? cheers Michael Havart wrote:
Hi Olivier, to open the property panel: n = nuke.selectedNode() nuke.show(n) if the node is inside a group put this in the button: nuke.thisNode().begin() nuke.show(nuke.toNode('name of node')) nuke.thisNode().end() But I have no idea how to close it...On 28 July 2011 14:12, Olivier Jezequel <[email protected] <mailto:[email protected]>> wrote:Hiya, I think i saw that question already somewhere but i couldn't find it. how do i open(and close) the property panel of a node from python ? I have a refreshing bug on some retime nodes in a gizmo that can be fixed only by opening there property panel. i am trying to create a button to force that automatically. cheers Olivier _______________________________________________ Nuke-python mailing list [email protected] <mailto:[email protected]>, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python ------------------------------------------------------------------------ _______________________________________________ Nuke-python mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
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