Thanks for the quick reply! Unfortunately I should have been more specific. I'm working with actual bezier nodes. And in the past when I've had to do similar tasks I used toScript() but that was using baked keyframes.
In the meantime, what I've started doing and working relatively quickly right now: Converting the bezier to a roto node, getting the xy position, then deleting the roto node. Which is actually surprisingly working, though it sounds a bit odd.
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