nope, no luck, still leaves the panel. What's weird is why the panel is even opened in the first place, as it was never called. The node is destroyed, and then the panel opens. Consequently, I can't even call to destroy the panel, because the node doesn't exist.
I can see the following callbacks: onUserCreate Blur - happens on create updateUI Blur2 - happens on create onDestroy Blur2 - happens when node is deleted onCreate Root - happens after this callback is completed, or at least after the last command in the callback is done. Panel opens at this stage or immediately before it, but definitely after the node is destroyed. jrab
_______________________________________________ Nuke-python mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python
