Hey everyone. I didn't want to open a new thread because my question is very 
related...

Manley mentioned in his very first post that he managed to send commands to the 
Nuke subprocess somehow, so that they would be executed by the Nuke python 
interpreter, without Hugh's module. I'm trying to do the same, but I'm having 
some trouble.

When I run something like 
nk= subprocess.Popen("C:\...\Nuke.exe",stdin=PIPE)
nk.communicate()  #or with any value for input

the python shell just freezes, waiting for a response from nuke which it isn't 
getting. I'm guessing I've missed some very trivial, but vital step.

Basically what I need to do is to open up a GUI version of Nuke from an 
external python script (inside Maya), and then be able to send a python command 
to Nuke from that external script, but without having to install another 
module. Is there any way I can do that?



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