Hi nuke community.

We are writting a .so plugin and have a strange behavior.

When we change a value in our plugin, it start to compute (this is normal).

If we "do something" in the viewport (move, zoom, etc...), computation stop and the image is shown unmodified (as if our node was disabled).

From this point, this is impossible to refresh and finish the computation...

If I change a value and leave nuke do the computation, my image is as expected. But if I get back to the old value (the one the computation have not been finished), it doesn't compute!

It display the bad image, the one with no effect. I suppose all of this is cache related.

But I've test with another plugin (not our) that have long computation time: RSMB.

Even if I "do something" in the viewport (move, zoom, etc...), the plugin still compute like if it was forcing nuke to "finish" computation.

I've read the classes documentation but did'nt find a way to force nuke to "finish" node computation.

Any help is welcome.

Thanks in advance.

Regards,

Dorian
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