Shapes are represented as a sequence of ShapeControlPoint objects, which group together a 'center' control point along with tangent locations and feather offsets.
A paint stroke is represented as a sequence of AnimControlPoint objects.
The stroke points are more simple and have no tangent attributes like the shapes.
If you really need to do that, i would go this way:
1. Create normal shapes (user or python)
2. Convert the shapes to stroke and add the stroke width tho them.
Hi Frank,
I did look at that ,thanks.I can even get cubic curve by evaluate() method of stroke.But I want to edit the tangents of stroke.
--
Magno Borgo
www.borgo.tv
3D | VFX | Motion Graphics
www.borgo.tv
3D | VFX | Motion Graphics
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