Hey guys, ive seen this used before but i cant remember what it is or how to 
call it. Basically a 2d point (like a vertex on a roto node) that gets the RGB 
data of a pixel that its on, or at least you can script it that way.

To give you a rough idea of why im doing this, i want to try and make a sort of 
soft select like maya has where you paint vertices and it will move them more 
or less accordingly. 

havent thought this 100% through yet, but for a fun side project, my rough idea 
is to make a python scipt that links these points gathering RGB data to any 
selected handles (say some points on a roto node or grid warp) and gets the RGB 
thats under them at any time. Then using an expression based on the color, you 
can use a paint node to paint behind each of those handles and it will multiply 
its movement based on the value the point is overtop of.

might sound useless to many, but id use it a fair amount, and agian im doing it 
mostly for fun and to see if i can.



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