Select/Cut/Click DAG/Paste to where you clicked does not work for you/your
artists?

Not being a smart ass, but since the click on your DAG already dictates
where nodes can be created/pasted, why not go simple...


On Wed, Jul 3, 2013 at 8:46 PM, Ben Dickson <[email protected]> wrote:

> Is there any way to get the location of the cursor in the node graph?
>
> There's a few reasons this would be useful, but.. currently I'm trying to
> write a tool where you select a bunch of nodes, press a button and have
> those nodes be moved to the mouse location - theoretically making it easier
> to move nodes around while zoomed
>
>
> I tried creating a node with nuke.createNode(), and querying it's
> location.. but this isn't reliable: if I click first then it works, but
> subsequent runs create the temp node just below the previous location, no
> where near the mouse
>
>
> def thing():
>     selection = nuke.selectedNodes()
>     [n.setSelected(False) for n in selection]
>
>     # Get mouse position
>     n = nuke.createNode("NoOp")
>     x, y = (n.xpos(), n.ypos())
>     nuke.delete(n)
>
>     # Restore selection
>     [n.setSelected(True) for n in selection]
>
>     # Do something interesting with mouse position
>     b = nuke.nodes.Blur()
>     b.setXYpos(x, y)
>
> nuke.menu("Nodes").addCommand(**"thing", thing, "alt+a")
>
>
> Only other way I can think of is with PySide: you could get the mouse
> coordinates, and using the DAG widget get "widget space" coordinates.. but
> I can't think of a way to transform these into nodegraph coordinates (maybe
> impossible without changes to Nuke, at which point it would be just as easy
> to add a "getMouseCoordinates" method)
> --
> ben dickson
> 2D TD | [email protected]
> rising sun pictures | www.rsp.com.au
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>



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