I really really would have loved your answer to have worked, but
unfortunately not :(

any other ideas?


On Wed, Jul 24, 2013 at 12:11 PM, Magno Borgo <[email protected]> wrote:

> **
> You need to  use something like this, using the changed() to update the
> rotonode:
>
>
> curves = node['curves']
>
> "your python magic here"
>
> curves.changed()
>
>
> On Wed, 24 Jul 2013 05:20:19 -0300, Gustaf Nilsson <[email protected]>
> wrote:
>
> hi
>
> I have a little python script that deletes all layers in a rotopaint node,
> then creates a new shape and sets its point values to something generated
> by the script.
>
> problem is that nuke doesnt actually redraw the shape when changing points
> programmatically. Understandable maybe as you wouldnt want it to redraw
> every time if you change a hundred points but is there anything i can call
> to force a redraw once i have set all the points? (other than changing
> frames)
>
> bug(?): clicking the "recalculate image (u)" button doesnt help.
>
> thanks
> G
>
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>
>
>
>
> --
> Magno Borgo
> Certified Nuke Trainer
> www.boundaryvfx.com
> www.borgo.tv
> Brasil:Curitiba:GMT= -3
>
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