I really really would have loved your answer to have worked, but unfortunately not :(
any other ideas? On Wed, Jul 24, 2013 at 12:11 PM, Magno Borgo <[email protected]> wrote: > ** > You need to use something like this, using the changed() to update the > rotonode: > > > curves = node['curves'] > > "your python magic here" > > curves.changed() > > > On Wed, 24 Jul 2013 05:20:19 -0300, Gustaf Nilsson <[email protected]> > wrote: > > hi > > I have a little python script that deletes all layers in a rotopaint node, > then creates a new shape and sets its point values to something generated > by the script. > > problem is that nuke doesnt actually redraw the shape when changing points > programmatically. Understandable maybe as you wouldnt want it to redraw > every time if you change a hundred points but is there anything i can call > to force a redraw once i have set all the points? (other than changing > frames) > > bug(?): clicking the "recalculate image (u)" button doesnt help. > > thanks > G > > -- > ■ ■ ■ ■ ■ ■ ■ ■ ■ ■ > > > > > -- > Magno Borgo > Certified Nuke Trainer > www.boundaryvfx.com > www.borgo.tv > Brasil:Curitiba:GMT= -3 > > _______________________________________________ > Nuke-python mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-python > > -- ■ ■ ■ ■ ■ ■ ■ ■ ■ ■
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