I see, so the logic is simply wait a bit and try again for a certain number of times. That was my question I guess (if I need to do anything else).
I shall put that in as well.

On 17/12/13 09:43, Nathan Rusch wrote:
We get them frequently enough (using Isilon) that we have a decorator that we attach to most functions and methods that perform file operations. They're surprisingly frequent with distributed or cluster-based file systems once you start scaling up the number of users and connections.
Here's a simple example:
import errno
import time
tryCount = 0
while True:
    try:
        # Do some file operation
    except (OSError, IOError) as e:
        if e.errno == errno.ESTALE:
            if tryCount >= 5:
                raise
            time.sleep(.5)
            tryCount += 1
        else:
            raise
You can do fancier things like scaling up the sleep duration with the try count, but that's the general idea. In your case, you wouldn't necessarily need a decorator since you've only got one block to worry about, but you can see how the same logic translates nicely into one.
-Nathan

*From:* Frank Rueter <mailto:[email protected]>
*Sent:* Monday, December 16, 2013 12:16 PM
*To:* Nuke Python discussion <mailto:[email protected]>
*Subject:* Re: [Nuke-python] nuke localise
Hi Nathan,

just to follow up:

how often would you expect to see stale nfs handles? I see very, very few of them and usually when I screw up somethign accidentally, so my retry logic would be "wait for culprit to clean up there mess". In bigger environments and virtual file systems this can of course happen a lot more, but I'm not sure what retry logix would be suitable?! Any tips? I'm happy to throw in whatever people deem sensible error handling, but working frmo my home office I won't be able to test some of those.

Cheers,
frank



On 17/12/13 07:32, Nathan Rusch wrote:
Cool stuff Frank. Thanks for sharing.
In line with what Sebastian mentioned about Windows, I would agree that threading beyond maybe 2 to 4 workers on any platform is going to result in a pretty severe performance drop past some "sweet spot", which will depend on your storage type, load, etc. If you're using a distributed file system or a storage array like Isilon with a potentially high uncached seek overhead, parallel copying can be quite a bit quicker, but trying to load up 12 or 16 threads is probably a optimistic unless you've got some kind of ridiculous storage cluster and link (in which case... why localize in the first place?). I would also recommend adding exception handling and retry logic for stale NFS handles (errno.ESTALE), and you may want to consider just using a multiprocessing.ThreadPool and adding paths individually or in chunks of 5 or 10 to dice things up without having to go to Qt.
-Nathan

*From:* Sebastian Elsner <mailto:[email protected]>
*Sent:* Monday, December 16, 2013 1:24 AM
*To:* [email protected] <mailto:[email protected]>
*Subject:* Re: AW: [Nuke-python] nuke localise
On 12/16/2013 09:29 AM, Frank Rueter wrote:
Hola everybody,

I had a quick look at this this morning and realised I would have to re-write everything from scratch - but then couldn't resists :-D.
Could some of you test the attached file and tell me how you get on?
Just put it into your NUKE_PATH and put this into your menu.py:

    import LocaliseThreaded
    LocaliseThreaded.register()


This will replace the default localising behaviour with a threaded one.
The maximum threads are half of your Nuke threads (nuke.THREADS) at the moment (I will make this a preference though). There will be info about concurrent threads in the progress bar as it does it's thing.

It's work in progress at this stage but since my day is coming to an end, I thought it would be good to get it out there for a test run, so I know more in the morning.

Things I still need/want to do:

  * support split file knobs for stereo projects
  * support proxy knobs (should I, not sure if the default does?)
  * refactor the code so that multiple threads can tackle the same
    read node (at the moment one Read node is allocated one task)
  * benchmark the copy function (currently shutil.copy2). Pretty
    sure it's not the fastest one for large files and I might have
    to roll my own to speed things up.


On windows copy2 is really slow compared to native copying. You can use this snippet to speed things up:

import platform


if platform.system() == "Windows":
    from ctypes import windll

    def copy2(src, dst):
        windll.kernel32.CopyFileA(src, dst, False)
else:
    from shutil import copy2

Also copying in multiple threads on windows does not help at all to speed things up. Worse, it will make things slower. But this is mostly depending on your fileserver. I never do more than one thread on our machines, its not worth the effort of handling the threads dynamically. If you still want that and need an easy solution try QThreadPool and QRunnable. Its not as flexible as handling the threads yourself, but it is difficult to get it wrong, which is something you cannot say about QThread.

Cheers

Sebastian


 *




Let me know how it works, especially if you are on windows as I can't test that here.

Cheers,
frank

P.S.: If somebody is an expert with python threading with a little bit of time on their hands, get in touch, I'm pretty sure the way I'm doing this can be optimised, especially for trying to dynamically allocate threads to efficiently deal with outstanding tasks.



On 14/12/13 23:23, Howard Jones wrote:
I was wondering that. It was going to be my next question (honest)

Howard

On 14 Dec 2013, at 08:19, Thorsten 
Kaufmannmailto:[email protected]  wrote:

This also sounds like a job for "import nuke" no? ;)
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________________________________________
Von:[email protected]  
[[email protected]] im Auftrag von Frank Rueter 
[[email protected]]
Gesendet: Samstag, 14. Dezember 2013 01:11
An: Nuke Python discussion; Justin Fpc
Betreff: Re: [Nuke-python] nuke localise

I have wrote my own localising script from scratch just before this feature was 
implemented. I will have a peek next week if I can quickly adapt it to use the 
localising settings in the preferences and nodes. If so it will be threaded and 
we should get the best of both worlds until the built in feature is more 
flexible to allow background processing.

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On 13 December 2013 9:58:43 PM Justin Fpc wrote:

Hi all,

I would be very interested if there is anyway to manage this localising in 
background.
I've also tested to use the threading method and found the same problem/cause 
as Frank.


Justin


2013/12/13 Howard Jones <[email protected]mailto:[email protected]>
Thanks for testing. That would have stumped me.

I contacted support.

Howard

On 12 Dec 2013, at 23:48, Frank Rueter 
<[email protected]mailto:[email protected]> wrote:

I remember now:
I tried this a while ago myself and failed because doLocalise() is a wrapper 
function using nuke.localiseFiles which seems to be compiled.
Since nuke.localiseFiles takes care of the progress bar (presumably juggling 
it's own threads) it's not just a matter of using

thread = threading.Thread(target=doLocalise, args=(True,))

thread.start()

or


thread = threading.Thread(target=nuke.localiseFiles, args=(readKnobList,))

thread.start()


Both the above do the job, but you won't get the progress bar and the main 
thread is still blocked.

There might be a way but I don't know how, other than basically writing the 
localisation logic yourself.
So best to push that feature request to make nuke.localiseFiles thread-able.


Cheers,
frank



On 13/12/13 12:15, Frank Rueter wrote:
Yes, you should be able to. I have a quick peek...

On 13/12/13 11:29, Howard Jones wrote:
Ok done. Out of interest can this be run in a separate thread? My python brain 
hasn't got round threading, but i can run doLocalise(0) so could I thread it 
instead?

Howard

On 12 Dec 2013, at 22:02, Frank 
Ruetermailto:[email protected]:[email protected]  wrote:

I have asked for this in the pas as well, so please bug support to up the 
priority ;)


On 11/12/13 05:23, Howard Jones wrote:
Hi
Is it possible to run localise from a shell or in the background?
H
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