There is a built in function that does pretty much that, when you click
"match position" and select the animated one. I'm pretty sure I saw the
code for that in the reference, you might want to look at it.
On 9 Aug 2014 12:41, "Justin Fpc" <[email protected]> wrote:

> Hi !
>
> I found a workaround a while ago to update the viewer to the next frame.
> You want to use a *curveTool *node.
> In your python script before the loop create your node then execute it for
> frame "i" in your loop.
>
> I don't have access to my scripts but you can refere to the Nuke  python
> api.
>
> Don't forget to delete your CurveTool node at the end of your script.
>
> Cheers,
> Justin
>
>
> 2014-08-09 12:21 GMT+01:00 Wouter Gilsing <[email protected]>:
>
>> Hi there,
>>
>> I'm kinda stuck with a script, and though I think its probably an easy
>> fix, I haven't found the solution yet.
>>
>> A very simplified version of what I want:
>>
>> - grab the 3d position of a selected vertex,
>> - print this value
>> - move to the next frame and repeat.
>>
>> The script I came up with :
>>
>> import nukescripts.snap3d
>>
>> for i in range (0,100):
>>     nuke.frame(i)
>>
>>     vertex = nukescripts.snap3d.getSelection()
>>     for v in vertex:
>>         vertexXpos =  v.position[0]
>>
>>     print vertexXpos
>>
>>
>> The problem is that, when executed in a loop, the vertexposition is
>> identical for every frame (it always uses the values of the first frame).
>> If I remove the forloop and just execute the script manually on every frame
>> it works as it should.
>>
>> My guess would be that I have to force the 3dviewer to refresh on every
>> frame so it updates the vertexpostion. Am I right, and if yes how can I
>> achieve this.
>>
>> Thanks!
>>
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>>
>
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