Hi all,
I am battling with the worst greenscreens shoots ever. In order to minimize all the awesome junk around the actor we have an animated garbage matte that is premult before feeding into the IBK. The result of the IBK gives a nice key. In the alpha of the IBK, inside the garbage mask I have the nice key, outside is white. My question is, how to make the outside of that alpha black ?. Plate>Garbage Matte>Premult>IBK Colour>IBK Gizmo. I can merge the plate back and do an inside, using the animated garbage matte as the holdout matte. The thing that is confusing me is that, when I premult the plate, in the alpha the outside is already black(0), shouldn't the IBK just pass that value along and give that result plus the inside of the animated garbage matte ?. Thanks, Manuel Gonzalez Just an old, old timer... ******************************************************************************* "Support Bacteria; The only culture some people have." _______________________________________________ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users