Hi all,

I am battling with the worst greenscreens shoots ever. In order to minimize all 
the awesome junk around the actor we have an animated garbage matte that is 
premult before feeding into the IBK. The result of the IBK gives a nice key.  
In the alpha of the IBK, inside the garbage mask I have the nice key, outside 
is white.   My question is, how to make the outside of that alpha black ?.  
Plate>Garbage Matte>Premult>IBK Colour>IBK Gizmo.  I can merge the plate back 
and do an inside, using the animated garbage matte as the holdout matte.  The 
thing that is confusing me is that, when I premult the plate, in the alpha the 
outside is already black(0), shouldn't the IBK just pass that value along and 
give that result plus the inside of the animated garbage matte ?.



Thanks,



Manuel Gonzalez
Just an old, old timer... 





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