Aha. Share on Nukepedia if you can. We can never have too many cornerpins.
That copy functionality should really be there out of the box as well as an
invert button me thinks. But that's the beauty of customization I guess, if
it's not there just build it yourself.

J.

On Fri, Mar 18, 2011 at 2:02 PM, glouk <gl...@glouk.org> wrote:

>  thank you very much.
>
> i'll try method A
>
> Johan, the code is already written. I'm just looking for a way to include
> it automatically. But thanks for the links, i'll have a look.
>
> cheers
>
> Le vendredi 18 mars 2011 08:14:21, Ivan Busquets a écrit :
>
> > I think the most adequate options would be:
>
> >
>
> > A- Make a onUserCreate callback that adds your custom userKnob every time
> a
>
> > CornerPin node is user-created
>
> > or...
>
> > B- Override nuke.createNode with your own function, and check in there
>
> > whether the node being created is a CornerPin. If it is, then you can
>
> > proceed with creating your custom Knob. If not, just call the original
>
> > nuke.createNode function.
>
> >
>
> > I would probably choose A for this particular case, but B could be a
> better
>
> > choice if you have other standard nodes that you want to have your custom
>
> > version of.
>
> >
>
> > Examples:
>
> >
>
> > A: (using a OnUserCreate callback)
>
> > ####
>
> > def addCornerPinButton():
>
> > n = nuke.thisNode()
>
> > k = nuke.PyScript_Knob('userKnob', 'userKnob', '')
>
> > n.addKnob(k)
>
> >
>
> > nuke.addOnUserCreate(addCornerPinButton, nodeClass = 'CornerPin2D')
>
> > ####
>
> >
>
> > B: (overriding nuke.createNode() with your own function)
>
> > ####
>
> > def createCustomNodes(nodeClass, knobs = "", inpanel = True):
>
> > node = nukeOriginalCreateNode(node = nodeClass, knobs = knobs, inpanel
>
> > = inpanel)
>
> > if nodeClass == "CornerPin2D":
>
> > k = nuke.PyScript_Knob('userKnob', 'userKnob', '')
>
> > node.addKnob(k)
>
> > return node
>
> >
>
> > nukeOriginalCreateNode = nuke.createNode
>
> > nuke.createNode = createCustomNodes
>
> > ####
>
> >
>
> > Hope that helps.
>
> >
>
> > Cheers,
>
> > Ivan
>
> >
>
> > On Thu, Mar 17, 2011 at 4:07 PM, glouk <gl...@glouk.org> wrote:
>
> > > Hi,
>
> > >
>
> > > I would like to add by default a userKnob (python button) to every
>
> > > cornerpin that i create...
>
> > > (this button copies the values of the "from" to the "to", which i find
>
> > > very practical in everyday compositing)
>
> > >
>
> > > is there a way to do that in menu.py ? got any ideas ?
>
> > >
>
> > > thanks
>
> > >
>
> > > glouk <http://www.imdb.com/name/nm0522119/>
>
> > >
>
> > > "Highly illogical, Captain."
>
> > >
>
> > > <http://demo.glouk.org/>
>
> > >
>
> > >
>
> > >
>
> > > _______________________________________________
>
> > > Nuke-users mailing list
>
> > > Nuke-users@support.thefoundry.co.uk
>
> > > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
> >
>
>
> --
>
> glouk <http://www.imdb.com/name/nm0522119/>
>
> "Highly illogical, Captain."
>
>
> _______________________________________________
> Nuke-users mailing list
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>
>
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