Ya i need a full 360 unfortunately...


On 18 May 2011 13:15, Thorsten Kaufmann <[email protected]>wrote:

> And it definitely is not lat/long projected. It looks like a partial
> cylindrical panorama to me ? (partial in both x and y)
>
>
>
> You will prolly be able to use it by projecting it to a part of the sphere
> tho (unless you need the full 360/180)
>
>
>
> Regards,
>
> Thorsten
>
>
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> Thorsten Kaufmann
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> *Von:* [email protected] [mailto:
> [email protected]] *Im Auftrag von *Ron Ganbar
> *Gesendet:* Mittwoch, 18. Mai 2011 14:02
> *An:* Nuke user discussion
> *Betreff:* Re: [Nuke-users] spherical maps
>
>
>
> Just from looking at the image though, it seems like it isn't a whole 360
> degrees image, as the left and right don't seem to match.
>
> Any idea what this image is really?
>
>
>
> Ron Ganbar
> email: [email protected]
> tel: +44 (0)7968 007 309 [UK]
>      +972 (0)54 255 9765 [Israel]
> url: http://ronganbar.wordpress.com/
>
>
>
> On 18 May 2011 14:59, Ean Carr <[email protected]> wrote:
>
> Hey Pat, looks like you (sort of) already have a latlong map... it just
> needs to be 2:1 aspect ratio to map onto the sphere properly. Try
> reformatting. -E
>
> set cut_paste_input [stack 0]
> version 6.2 v4
> push $cut_paste_input
> Reformat {
>  type "to box"
>  box_width {{input.width i}}
>  box_height {{width/2 i}}
>  box_fixed true
>  black_outside true
>  name Reformat3
>  selected true
>  xpos 1144
>  ypos 1223
>
>
> }
>
>
> On Tue, May 17, 2011 at 8:21 PM, Pat Wong <[email protected]> wrote:
>
> what should be the input and output type.
>
> ive include  an attachment of the sky at half the res.
>
> Im guessing i want a long lat output. but what should i put for the input
> to the spherical transform to allow it to map correctly to the sphere
> without distorting and to maintain the resolution of the sky texture.
>
> Should the output format be a square format???
>
> i
> thanks
>
>
> On 17 May 2011 19:47, Pat Wong <[email protected]> wrote:
>
> cool ill give it a go
>
>
>
> On 17 May 2011 19:45, Nathan Rusch <[email protected]> wrote:
>
> Try the SphericalTransform node.
>
>
>
> -Nathan
>
>
>
> *From:* Pat Wong <[email protected]>
>
> *Sent:* Tuesday, May 17, 2011 11:42 AM
>
> *To:* Nuke user discussion <[email protected]>
>
> *Subject:* [Nuke-users] spherical maps
>
>
>
> hi guys I have a large sky texture thtat 12500x2934 in dimensions, that i
> wish to wrap onto a sphere properly.
>
>
> I wish to pump that into a sphere directly , How to i convert this
> rectangular texture so it is spherical??
>
> thanks
>
> patrick
>
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