Ok, something's going definitely wrong when I copy-paste this. Script
attached instead.

Sorry about that.


On Fri, Jul 8, 2011 at 11:40 PM, Ivan Busquets <ivanbusqu...@gmail.com> wrote:
> Hmm, something went funny with the formatting after copy/pasting. Here
> it is again.
>
>
> set cut_paste_input [stack 0]
> version 6.2 v3
> push $cut_paste_input
> NoOp {
>  name NoOp1
>  knobChanged "\nn = nuke.thisNode()\nk = nuke.thisKnob()\nif k.name()
> in \['red', 'green', 'blue']:\n
> nuke.thisNode()\['tile_color'].setValue(int('%02x%02x%02x%02x' %
> (n\['red'].value()*255,n\['green'].value()*255,n\['blue'].value()*255,1),16))\n\n\n"
>  tile_color 0xff0001
>  selected true
>  xpos -299
>  ypos -47
>  addUserKnob {20 User}
>  addUserKnob {6 red +STARTLINE}
>  addUserKnob {6 green +STARTLINE}
>  green true
>  addUserKnob {6 blue +STARTLINE}
> }
>
>
>
> On Fri, Jul 8, 2011 at 11:37 PM, Ivan Busquets <ivanbusqu...@gmail.com> wrote:
>>
>> That's a fun idea :)
>> Yes you can, using a knobChanged callback that fires when any of your "red", 
>> "green" or "blue" knobs are changed.
>> The trickiest bit is probably to set the right value for the tile_color knob 
>> based on your rgb values, since tile_color uses values packed in a rather 
>> awkward way.
>> But here, have a look and see if that does what you want.
>>
>> set cut_paste_input [stack 0] version 6.2 v3 push $cut_paste_input NoOp { 
>> name NoOp1 knobChanged "\nn = nuke.thisNode()\nk = nuke.thisKnob()\nif 
>> k.name() in \['red', 'green', 'blue']:\n 
>> nuke.thisNode()\['tile_color'].setValue(int('%02x%02x%02x%02x' % 
>> (n\['red'].value()*255,n\['green'].value()*255,n\['blue'].value()*255,1),16))\n\n\n"
>>  tile_color 0xff0001 selected true xpos -299 ypos -17 addUserKnob {20 User} 
>> addUserKnob {6 red +STARTLINE} addUserKnob {6 green +STARTLINE} green true 
>> addUserKnob {6 blue +STARTLINE} }
>>
>> Cheers,
>> Ivan
>> On Fri, Jul 8, 2011 at 10:46 AM, David Schnee <dav...@tippett.com> wrote:
>>>
>>> Does anyone know if there is a way to dynamically link/change tile_color 
>>> with user knobs?  Say I have a gizmo with a check box for red,green, and 
>>> blue.  If only the red is checked, I want the tile_color to be red, if red 
>>> and green are checked, yellow, just blue, blue, and so on.  Is this 
>>> possible?
>>>
>>> Cheers,
>>> -Schnee
>>>
>>> --
>>>
>>> \/ davids / comp \/ 177
>>> /\ tippettstudio /\ b d
>>>
>>> _______________________________________________
>>> Nuke-users mailing list
>>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>
>

Attachment: tile_color.nk
Description: Binary data

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