Anyone have a nice solution / tool for animated growing / shrinking of DOF Bokeh on say, particles moving away from camera ?
I'm trying to create Flotsam for several underwater shots with particles. I can cut the particles into different depth slices, then vary their DOF bokeh, and re-combine...but its in the animation proximity to camera which gets difficult to prevent the dissolve anomalie...effect. Has anyone used openFX Frischluft with success in this scenario ? or does it exhibit the same problem ? thx, Ari _______________________________________________ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users