Anyone have a nice solution / tool for animated growing / shrinking of DOF
Bokeh on say, particles moving away from camera ?

I'm trying to create Flotsam for several underwater shots with particles.
I can cut the particles into different depth slices, then vary their DOF
bokeh, and re-combine...but its in the animation proximity to camera which
gets difficult to prevent the dissolve anomalie...effect.

Has anyone used openFX Frischluft with success in this scenario ? or does
it exhibit the same problem ?

thx,
Ari

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