I think he wants a linear noise generator, like Shake's lnoise.

Don't know if there would be a way to get that using a noise curve
plus its derivative, but otherwise you could sample your curve and get
rid of any unwanted keyframes.
Not great, though. :(


On Wed, Jul 27, 2011 at 2:35 PM, Anthony Kramer
<anthony.kra...@gmail.com> wrote:
> random(frame)
> you can make the noise faster or slower by adding a simple multiplier
> faster noise:
> random(frame*10)
> slower noise:
> random(frame*0.5)
>
>
> On Wed, Jul 27, 2011 at 2:28 PM, David Schnee <dav...@tippett.com> wrote:
>>
>> Or possibly any method to produce random/noise driven linear curves?
>>
>> On 07/26/2011 06:40 PM, David Schnee wrote:
>>
>> Does anyone know how to achieve the equivalent of Shake's linear noise
>> expression for Nuke?
>>
>> looking for:
>>
>> lnoise3d(time)
>>
>> Cheers,
>> -Schnee
>>
>> --
>>
>> \/ davids / comp \/ 177
>> /\ tippettstudio /\ b d
>>
>>
>> _______________________________________________
>> Nuke-users mailing list
>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>
>> --
>>
>> \/ davids / comp \/ 177
>> /\ tippettstudio /\ b d
>>
>> _______________________________________________
>> Nuke-users mailing list
>> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
>
> _______________________________________________
> Nuke-users mailing list
> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
_______________________________________________
Nuke-users mailing list
Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

Reply via email to