I think he wants a linear noise generator, like Shake's lnoise. Don't know if there would be a way to get that using a noise curve plus its derivative, but otherwise you could sample your curve and get rid of any unwanted keyframes. Not great, though. :(
On Wed, Jul 27, 2011 at 2:35 PM, Anthony Kramer <anthony.kra...@gmail.com> wrote: > random(frame) > you can make the noise faster or slower by adding a simple multiplier > faster noise: > random(frame*10) > slower noise: > random(frame*0.5) > > > On Wed, Jul 27, 2011 at 2:28 PM, David Schnee <dav...@tippett.com> wrote: >> >> Or possibly any method to produce random/noise driven linear curves? >> >> On 07/26/2011 06:40 PM, David Schnee wrote: >> >> Does anyone know how to achieve the equivalent of Shake's linear noise >> expression for Nuke? >> >> looking for: >> >> lnoise3d(time) >> >> Cheers, >> -Schnee >> >> -- >> >> \/ davids / comp \/ 177 >> /\ tippettstudio /\ b d >> >> >> _______________________________________________ >> Nuke-users mailing list >> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> -- >> >> \/ davids / comp \/ 177 >> /\ tippettstudio /\ b d >> >> _______________________________________________ >> Nuke-users mailing list >> Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > _______________________________________________ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users