Have you looked at software deployment software like WPKG <http://wpkg.org/> at
all? You can very easily deploy all the settings and environmental variables
to all your machines from the comfort of your own seat! Works well for us.
It's only Windows based but there's plenty of *nix solutions like
Puppet<http://puppetlabs.com/>
.

D.

On Tue, Oct 4, 2011 at 6:12 PM, Dan Walker <[email protected]> wrote:

> Hi Torax,
>
> unfortunately software cannot be installed on a server. even if it was you
> would still have to setup each individual artist with the manually defined
> environment variables or paths to the luts location. I'm specifically
> talking about frame cycler when manually defining paths. all nuke software
> is installed locally on each machine and I'm looking for a way to point
> frame cycler and rv at luts installed globally. I'm wanting all of this done
> without having to go to each artist machine and perform a manual setup. Nuke
> already has a viewer lut setup, utilizing the alexa 3D lut through a vector
> field node.
> On Oct 4, 2011 1:00 AM, "Torax Unga" <[email protected]> wrote:
> > There are many different approaches:
> > Here is one:
> > - you will probably want to have you software installed in a central
> location in the networks, so you only modify the settings once
> >
> > - put the luts in a location all software can see. (ie: ../luts/nuke/
> ../framecycler ../rv)
> > - generate the flavors of the lut for the software (I recomend .csp for
> Nuke and RV and .cube for Framecycler)
> > - you can assign environment variables to those ( ie $NUKE_ALEXA_LUT)
> >
> > - for Nuke create a viewer lut that point to the luts using the
> Vectorfiled node.
> > - for RV you can download and install the "Custom Luts Menu" package
> available on their web site and modify the scripts to point to the lut
> location', and to assign a hot key to it. you can also modify the "
> sources.mu" file so the lut get applied automatically based on some
> conditionals.
> > - in framecycler you can modify the lut search folder in the settings to
> point to your lut folder.
> >
> > there definitely more advance setups, but this one should work.
> >
> >
> >
> > ________________________________
> > From: Dan Walker <[email protected]>
> > To: Nuke user discussion <[email protected]>
> > Sent: Monday, October 3, 2011 6:56 PM
> > Subject: [Nuke-users] LUT global location, variable(s)???
> >
> >
> > Hey,
> >
> > Anyone have a quick setup for accessing LUT's in a global location that
> RV, FrameCycler and Nuke can access, upon execution of whatever Flipbook app
> you're using.
> >
> > Example:
> >
> > I'm in Nuke -  Nuke is using a custom Alexa LUT as the viewer LUT
> (referencing the nuke 3D LUT at a global facility wide location)
> >
> > I launch FrameCycler - I want to access a custom Alexa LUT (referencing
> the IRIDAS 3D LUT at a global facility wide location)
> >
> > I launch RV - I want to access a custom Alexa LUT (referencing a 3D LUT
> at a global facility wide location)
> >
> > I want all of this setup globally instead of having to load the LUT's for
> each flipbook app on an individual basis.
> >
> > Thanks much in advance!
> >
> > -Dan
> >
> >
> >
> >
> >
> > _______________________________________________
> > Nuke-users mailing list
> > [email protected], http://forums.thefoundry.co.uk/
> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>
> _______________________________________________
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>



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