I don't have Boujou in front of me on my laptop, but I believe that the option is called "Boujou Text (.txt)" and if you scroll to the very bottom of the export options list, you should find it.
On Jan 5, 2012, at 5:50 PM, Bill Gilman wrote: > I can't seem to find a .txt export option in my version of Boujou (4.1.0). > The copyright stamp is 2000-2007 and the latest Maya output option is "Maya > 4+ (*.ma)" I'm attaching a screen grab of the options it gives me when I > click the "Export Camera" button: > > <Screen shot 2012-01-05 at 5.46.16 PM.png> > > Seems like a .txt option wouldn't be something they'd add LATER in the > development life. The good news is that this .ma file brings in a camera and > the point cloud of locators (but not the ground plane) into Maya. Any > guesses? > > > On Jan 5, 2012, at 5:40 PM, Ivan Busquets wrote: > >> I might be wrong, but I don't think ReadGeo can read "Maya locators" >> exported to an FBX file. >> >> I thought the point cloud option was just to read all vertices of geometry >> as points. >> >> For locators, you'd need to import the FBX into an Axis node (although then >> you can only read them one at a time) >> >> To bring in the full point cloud from a boujou file, you could use the >> "import_boujou" tcl script that comes with Nuke. Or, this python-ported >> version: >> >> http://www.nukepedia.com/python-scripts/import-export/importboujou/ >> >> >> >> On Thu, Jan 5, 2012 at 4:13 PM, Deke Kincaid <[email protected]> wrote: >> are you using fbx 2010(nuke doesn't support 2011 or 2012)? You should be >> able to pick point cloud from the drop down in the readGeo. Also I suggest >> you export the point cloud to a separate fbx file from the camera. >> >> -deke >> >> >> On Thu, Jan 5, 2012 at 15:10, Bill Gilman <[email protected]> wrote: >> Hey all >> >> I'm trying to track a shot in Boujou and bring the camera, point cloud and >> ground plane into Nuke via a Maya FBX file. What do I need to do to >> indicate that the cloud of locators in Maya are a point cloud that the >> ReadGeo node can understand? >> >> Also, the camera comes in fine but none of the geometry makes it over. Any >> help would be appreciated, thanks >> >> Bill >> 323-428-0913_______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
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