invert the normals? Randy S. Little http://www.rslittle.com <http://reel.rslittle.com>
On Thu, May 10, 2012 at 10:02 PM, Darren Coombes < dar...@resolutiondesign.com.au> wrote: > Hi, i have made a room out of basic geometry to use in a comp with camera > projection. > > I have a cylinder as the back wall of the room as it's a curved room, > which seems to do fine, but is there a way to essentially cut the cylinder > in half on the y axis, so it's more like a semi-circle? > > Thanks. > > > *Darren Coombes* > *Compositor* > > *www.resolutiondesign.com.au* <http://www.resolutiondesign.com.au/> > > > *resolution: sydney australia* tel: *+61 2 9360 9908* fax: > +*61 2 9360 8908* > *22* burton st: east sydney: *2010* post office box: *614* > darlinghurst: 1300* *abn: *3305 196 1856* > > *2010 Silver One Show Entertainment Award: Online Branded Entertainment * > *2009 Gold Promax/BDA Award: Best Broadcast Design Image Spot * > *2009 Winner Creative Review Hotshop Award: Post Production / VFX* > *2009 Finalist Creative Review Hotshop Award: Broadcast Design* > > > The information transmitted, together with the attachments, is intended > only for the person or entity to which it is addressed and may contain > confidential and/or priviliged material which may be subject to copyright. > Any review, retransmission or other use of, or taking of any action in > reliance upon, this information by persons or entities other than the > intended recipient is prohibited. If you received this in error, please > contact the sender and delete the material from any computer or network. No > warranty is given by the sender that any attachments to this email are free > from viruses or other defects. > > > > > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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