The Input frame range usually only works if the node in question is also hooked up to a viewer - a very annoying bug in my eyes, but possibly a feature in others'. Input is meant to take the selected node's frame range which can be modified with the FrameRange node if required.

The global range will always take what the script is set to and the "custom" range becomes active if you manually punch in a range (no need to select it, it's more of an indicator that you are rendering a custom range).

Then you also have the Viewer ranges which of course take whatever the respective viewer is set to.

When rendering multiple Write nodes with different ranges, you will still have to figure out the correct frame range to render yourself (and use one of the above methods to do so)



On 21/06/12 4:59 AM, Rich Bobo wrote:
I would also love to know the answer to this question... I have multiple write nodes and they have all different end times. Even if I set "Custom" ranges, they *all* get changed when I edit the next Write node...

Rich

Rich Bobo
Senior VFX Compositor

Mobile:  (248) 840-2665
Web: http://richbobo.com/


On Jun 20, 2012, at 11:18 AM, morgn wrote:

Hi,

Ive specified in each write node the correct frame range. Each write node has a different sequence length. When i hit render all, it gives me a drop down box for Input/Global/Custom/Viewer. The default value is 1-1, and so when i hit render i only get the first frame of each rendered.

Whats the magic trick so Nuke behaves itself and renders the correct frame ranges?

Thanks,

Morgn.
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