pipe the Aurora node into a card (or other 3D object), then connect that
to your scene node.
you can't just plugin a 2D node into the scene node. It needs to be a
texture to a 3D object.
On 11/08/12 1:19 AM, krissjr wrote:
Hi guys!
I have a bit of a problem. I don't know how to connect a monsters gt
aurora node to a 3d scene node. Please help me!
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