pipe the Aurora node into a card (or other 3D object), then connect that to your scene node. you can't just plugin a 2D node into the scene node. It needs to be a texture to a 3D object.


On 11/08/12 1:19 AM, krissjr wrote:
Hi guys!

I have a bit of a problem. I don't know how to connect a monsters gt aurora node to a 3d scene node. Please help me!


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