Yeah indeed, I needed to do that in a project while ago a wrote a script.
I'll upload it to Nukepedia when I have time to polish it.

Usage:

Create a splinewarp with 2 curves (ideally with same number of shape points, or copy from rotonode)

name the source shape "source"
name the destination shape "dest"

run the script

delete the destination shape. The source shape will have what you want.
any problems let me know.





oh dear.... not even a work around at all?



On 15 August 2012 16:46, Bill Gilman <bi...@prologue.com> wrote:
That's the main criticism so far of the spline warper. You have to build the target shape from the source, you can't copy in a shape and link them up. They know about it, I'm guessing they're working on it.

On Aug 15, 2012, at 8:37 AM, Pat Wong wrote:

Hi

Im trying to copy and paste the splines and animation from 2 seperate
rotospline shape nodes into a splinewarp node , one for the source and
the other for the source warp...


I can seem to get the spline over from the roto node into the spline
warp into the 'SOURCE', thats fine.

but when i try to copy the second roto shape across into the 'SOURCE
WARP' shape... it seems to overwrite the spline and animation in both
the 'SOURCE' and 'SOURCE WARPED'

Does anyone know if this is possible or not??


cheers

pat
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Magno Borgo

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www.boundaryvfx.com

Attachment: splinewarp_source_dest.py
Description: Binary data

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