I just imported the camera and it's animation is there, it just starts at frame 1000
On Thu, Aug 16, 2012 at 6:34 AM, Slickiss <[email protected] > wrote: > ** > Hey there everyone, > > So I have a quick question, ive been trying to export a camera from maya > into nuke. I found a Mel Script (attached) that takes the camera > information and turns it into a .chan file > > I loaded up a new camera in the script and set it to load from file and > pointed it to the .chan file, but no movement comes through, the camera > just sits still like no informations been loaded. > > Ive also attached an example .chan file I got, I looked up some info > online and everything was fairly outdated (the thread talking about how > .chan files should look was made in 2007) but according to those sites the > file is formatted propely, so im wondering where im going wrong at bringing > this camera into nuke. > > Im using nuke 6.3v5 and Maya 2011, any help you guys could give me would > be awesome, thank you! > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
_______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
