Never had an issue on scale before but not to say there isn't one.

Have you set zBlur to the correct depth type?
You can always add a grade set to depth and rescale with multiply if needed 
before zBlur


 
Howard



>________________________________
> From: NotDaBod <[email protected]>
>To: [email protected] 
>Sent: Tuesday, 18 September 2012, 23:38
>Subject: [Nuke-users] camera depth of a HUGE scene (scale not poly count)
> 
>
>I have a scene that I'm trying to add zDepth to but the zDepth node is having 
>a tough time cause my scene scale is really big. 
>
>Is there a scale attribute for camera depth I can adjust from maya of does 
>nuke have a scale attribute I can dail in?
>
>I can get the zDepth working fine on small scene incase your wondering if I 
>know HOW to even use  camera depth from maya.
>
>Also the fog node does fine with the camera depth pass from maya, just zDepth 
>likes a certain scale yeah?
>
>Thanks
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