Sure !
set cut_paste_input [stack 0]
version 6.3 v4
Constant {
inputs 0
color 1
format "1828 1556 0 0 1828 1556 2 2K_Cinemascope"
name Constant1
selected true
xpos -31
ypos -63
}
CheckerBoard2 {
inputs 0
format "1828 1556 0 0 1828 1556 2 2K_Cinemascope"
name CheckerBoard1
selected true
xpos 91
ypos -146
}
Group {
inputs 2
name ITransform
selected true
xpos 91
ypos -39
addUserKnob {20 "" l Transform}
addUserKnob {41 matrix T Transform1.matrix}
addUserKnob {41 translate T Transform1.translate}
addUserKnob {41 rotate T Transform1.rotate}
addUserKnob {41 scale T Transform1.scale}
addUserKnob {41 skew T Transform1.skew}
addUserKnob {41 center T Transform1.center}
addUserKnob {41 filter T Transform1.filter}
addUserKnob {41 clamp T Transform1.clamp}
addUserKnob {41 crop l "black outside" +INVISIBLE T Transform1.crop}
addUserKnob {41 clip l "knob crop \$value" +INVISIBLE T Transform1.clip}
addUserKnob {6 cropResult l "crop result" -STARTLINE}
cropResult true
addUserKnob {14 AdjBBox1_numpixels l "Add Pixels" R 0 100}
AdjBBox1_numpixels 100
}
Input {
inputs 0
name ctrlMask
xpos -40
ypos -51
number 1
}
Shuffle {
red alpha
green alpha
blue alpha
alpha black
name Shuffle1
xpos -40
ypos -24
}
Input {
inputs 0
name img
xpos -385
ypos -227
}
set N15862510 [stack 0]
Remove {
name Remove1
xpos -210
ypos -232
}
AdjBBox {
numpixels {{parent.AdjBBox1_numpixels.w i} {parent.AdjBBox1_numpixels.h i}}
name AdjBBox1
xpos -210
ypos -192
}
Expression {
expr0 x
expr1 y
name Expression1
xpos -210
ypos -140
}
set N157502a0 [stack 0]
Dot {
name Dot2
xpos -286
ypos -136
}
Transform {
translate {{parent.Transform1.translate i} {parent.Transform1.translate i}}
rotate {{parent.Transform1.rotate i}}
scale {{parent.Transform1.scale i}}
skew {{parent.Transform1.skew i}}
center {{parent.Transform1.center i} {parent.Transform1.center i}}
filter {{Transform1.filter i}}
clamp {{parent.Transform1.clamp i}}
black_outside {{parent.Transform1.black_outside i}}
motionblur {{parent.Transform1.motionblur i}}
shutter {{parent.Transform1.shutter i}}
shutteroffset {{Transform1.shutteroffset i}}
shuttercustomoffset {{parent.Transform1.shuttercustomoffset i}}
name Transform2
xpos -320
ypos -72
}
push $N157502a0
Merge2 {
inputs 2
operation minus
name Merge1
xpos -210
ypos -72
}
Merge2 {
inputs 2
operation multiply
name Merge2
xpos -210
ypos -24
}
set N158fe660 [stack 0]
Dot {
name Dot1
xpos -270
ypos -21
}
Dot {
name Dot3
xpos -270
ypos 162
}
push $N15862510
Dot {
name Dot4
xpos -351
ypos 48
}
set N158feff0 [stack 0]
Copy {
inputs 2
from0 rgba.red
to0 rgba.red
from1 rgba.green
to1 rgba.green
name Copy2
xpos -385
ypos 144
}
IDistort {
channels none
name IDistort1
xpos -385
ypos 182
}
push $N158fe660
push $N158feff0
Copy {
inputs 2
from0 rgba.red
to0 forward.u
from1 rgba.green
to1 forward.v
name Copy1
xpos -210
ypos 30
}
IDistort {
uv forward
name IDistort2
xpos -210
ypos 86
}
Remove {
channels none
name Remove2
xpos -210
ypos 124
}
Copy {
inputs 2
from0 -rgba.alpha
to0 -rgba.alpha
name Copy3
xpos -210
ypos 182
}
Crop {
box {0 0 {input.width i} {input.height i}}
name Crop1
selected true
xpos -210
ypos 245
disable {{!parent.cropResult i}}
}
Output {
name Output1
xpos -210
ypos 299
}
Transform {
inputs 0
scale 5
center {360 288}
black_outside false
name Transform1
label "expresison link this\nto avoid st map overlay"
xpos -82
ypos -111
}
end_group
----- Mail original -----
De: "Marten Blumen" <[email protected]>
À: "Nuke user discussion" <[email protected]>
Envoyé: Mercredi 10 Octobre 2012 22:01:30
Objet: Re: [Nuke-users] Itransform works wildy with anamorphic plates
Please send a simple script so we can have a look.
On 11 October 2012 06:19, < [email protected] > wrote:
Hello nukers,
Itransform works wildy with anamorphic plates, at least for me !
An homothetic scale (even with a white constant) create non-homothetic result.
I was aware that to perform non-homothetic scales i had to enter the inner
gizmo/group to click the "2" button next to the scale knob of the transform,
but for this one it seems a bit more complicated...
Is there anybody that has encountered such problem, and if so, is there any
known workaround ?
I tried to pre/post Yscale but with no luck.
Anybody ?
Cheers
philhub
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_______________________________________________
Nuke-users mailing list
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http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
_______________________________________________
Nuke-users mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users