This brings up a good point, iDistort is not very intuitive. I find using iTransform to be much more useful and quicker. It is a free download off of Nukepedia.

On 10/10/2012 02:34 PM, Feli wrote:
On Oct 10, 2012, at 11:50 AM, Jason P Nguyen<[email protected]>  wrote:

I'm trying to use the noise&  idistort to make my background have some engine's 
heat distortion
( but it has to look like "boiling heat" instead of wiggling x&y).  The 
idistort seems like doesn't do the job well.
anyone has better idea?

thanks,

J
This has always been a little tricky in Nuke. Straight out of the box iDistort 
really doesn't do
a displacement distort like most people would expect. Instead it tends to 
translate/offset pixels in
x and Y. it's more involved if you want something that looks like a a true 
displacement map to fake
things like ripple glass, heat distortion or lens distortion.

Unfortunately I haven't done this in a while and can't remember exactly how we 
solved this issue.

That's not a particularly helpful answer, but at least it affirms your 
suspicion that something
isn't working as expected.

Let me see if I can find one of my old scripts.


Feli


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