thanks for the tips!

On Oct 11, 2012, at 7:35 PM, Andy Jones <[email protected]> wrote:

> To reduce colors into a "safe" gamut, you have to gamut map.  In general, the 
> better solutions to gamut mapping all have to affect some of the colors that 
> are within the target gamut.  So this is one explanation why automated tools 
> might provide unsatisfying results in certain cases (even if the tool is 
> already very well designed).
> 
> So I agree that grading with feedback is not a bad way to go, and may 
> continue to be, even if better tools are built.  There's probably still a 
> role for automated tools, but probably not as much when you still have a 
> time/opportunity to fix the problem with subjective grading.
> 
> I'm not a video engineer, but I do recall seeing somewhere that illegal NTSC 
> values are not as "dangerous" as they used to be, due to the way content is 
> distributed now.  But even if it's "safe" you still don't want colors 
> unexpectedly clipping out of gamut, as this will produce banding artifacts.  
> A tool to show values out of gamut with some form of "zebra stripe" might 
> actually be a pretty good way to deal with this.
> 
> http://en.wikipedia.org/wiki/YIQ
> 
> - Andy
> 
> On Tue, Oct 9, 2012 at 4:50 PM, Diogo Girondi <[email protected]> wrote:
>> Personally I never been too fond of those magic nodes to legalize color 
>> values, they never really delivered the best results in my opinion. At least 
>> in Flame, Smoke and Combustion they didn't. They had a tendency to mess up 
>> with things as whole which wasn't ideal in most cases. So what use to do was 
>> to color correct everything while looking at a Vectorscope.
>> 
>> 
>> cheers,
>> diogo
>> 
>> 
>> On Tue, Oct 9, 2012 at 7:44 PM, Dan Rosen <[email protected]> wrote:
>>> I'm actually looking for safe color values for NTSC and not action & title 
>>> safe.
>>> 
>>> On Tue, Oct 9, 2012 at 2:29 PM, Diogo Girondi <[email protected]> 
>>> wrote:
>>> > Here's the link to it
>>> > http://www.nukepedia.com/gizmos/draw/dguides/
>>> >
>>> > Cheers,
>>> > Diogo
>>> >
>>> > On 09/10/2012, at 18:12, Dan Rosen <[email protected]> wrote:
>>> >
>>> > Any one have an equivalent to Shake's VideoSafe node? I'd like to make
>>> > sure some images are safe for NTSC and there was a nifty node in Shake
>>> > for that. Anyone have a gizmo or know of what node would do that in
>>> > Nuke?
>>> >
>>> > thx
>>> > Dan
>>> > _______________________________________________
>>> > Nuke-users mailing list
>>> > [email protected], http://forums.thefoundry.co.uk/
>>> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>> >
>>> >
>>> > _______________________________________________
>>> > Nuke-users mailing list
>>> > [email protected], http://forums.thefoundry.co.uk/
>>> > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>> _______________________________________________
>>> Nuke-users mailing list
>>> [email protected], http://forums.thefoundry.co.uk/
>>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>> 
>> 
>> _______________________________________________
>> Nuke-users mailing list
>> [email protected], http://forums.thefoundry.co.uk/
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
> 
> _______________________________________________
> Nuke-users mailing list
> [email protected], http://forums.thefoundry.co.uk/
> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
_______________________________________________
Nuke-users mailing list
[email protected], http://forums.thefoundry.co.uk/
http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users

Reply via email to