Hi Jonathan and Peter, thanks a lot! That seems to sum up as it should like this. 4*16(rgba)+2*16(deep) = 96, 4*16(rgba)+2*32(deep)+16?(samples) = 144. Turns out to be my 1.5 ratio. Perfect thanks a lot!
cheers Patrick ----- Original Message ----- From: [email protected] To: [email protected] Date: 11.01.2013 08:51:23 Subject: Re: [Nuke-users] deep file size exr 2.0 > On 10/01/13 20:28, Jonathan Egstad wrote: >> A exr2.0 deep image has an extra two 32-bit Z samples per deep sample in >> additional to the color channels - are you taking that into consideration >> when you wrote the first non-deep image? > > It's also got to save the number of samples per pixel, unlike the flat > version which has the number of channels specified for the entire image > - maybe it can specialise to work out they're all the same number for > the entire image / scanline, but probably not. > > Peter > -- > Peter Pearson, Software Engineer > The Foundry, 6th Floor, The Communications Building, > 48 Leicester Square, London, UK, WC2H 7LT > Tel: +44 (0)20 7434 0449 Web: www.thefoundry.co.uk > > The Foundry Visionmongers Ltd. > Registered in England and Wales No: 4642027 > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list [email protected], http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
