Hey Alex,
Thanks. This looks promising. I'm getting some errors when I cut and paste
it into Nuke 6.3v8 on OSX 10.6.8.
Disk cache /var/tmp/nuke-u1055/??: 482MB (1% of 51200MB) used in 59 files.
[16:55.39] ERROR: ColorLookup1.lut:
[16:55.39] ERROR: ColorLookup1.lut: recursive expression in
(1/0.18)*(pow(10,(1023*x-444)/(1/(.002/0.45)))-0.0106332657)/(1-0.0106332657)
Traceback (most recent call last):
File
"/Applications/Nuke6.3v8/Nuke6.3v8.app/Contents/MacOS/plugins/nuke/callbacks.py",
line 161, in autolabel
s = f[0](*f[1],**f[2])
File
"/Applications/Nuke6.3v8/Nuke6.3v8.app/Contents/MacOS/plugins/autolabel.py",
line 26, in autolabel
ind =
nuke.expression("(keys?1:0)+(has_expression?2:0)+(clones?8:0)+(viewsplit?32:0)")
ValueError: cannot convert to a floating point value
[17:39.35] ERROR: CineSpace3D_LutGenerator.lutRed: cannot convert to a
floating point value
[17:39.35] ERROR: CineSpace3D_LutGenerator.lutGreen: cannot convert to a
floating point value
[17:39.35] ERROR: CineSpace3D_LutGenerator.lutBlue: cannot convert to a
floating point value
[17:39.35] ERROR: CineSpace3D_LutGenerator.lutDestination: cannot convert
to a floating point value
Traceback (most recent call last):
File
"/Applications/Nuke6.3v8/Nuke6.3v8.app/Contents/MacOS/plugins/nuke/callbacks.py",
line 161, in autolabel
s = f[0](*f[1],**f[2])
File
"/Applications/Nuke6.3v8/Nuke6.3v8.app/Contents/MacOS/plugins/autolabel.py",
line 26, in autolabel
ind =
nuke.expression("(keys?1:0)+(has_expression?2:0)+(clones?8:0)+(viewsplit?32:0)")
ValueError: cannot convert to a floating point value
[17:39.35] ERROR: VIEWER_INPUT.Switch_inputCspace1.which: cannot convert to
a floating point value
[17:39.35] ERROR: VIEWER_INPUT.Switch_aspectToggle.which: cannot convert to
a floating point value
[17:39.35] ERROR: VIEWER_INPUT.Aspect_1v4_GROUP.Switch1.which: cannot
convert to a floating point value
[17:39.35] ERROR: VIEWER_INPUT.Aspect_1v4_GROUP.Mask1.box: cannot convert
to a floating point value
[17:39.35] ERROR: VIEWER_INPUT.Aspect_1v4_GROUP.Mask1.reformat: cannot
convert to a floating point value
[17:39.35] ERROR: VIEWER_INPUT.Switch_bPointToggle.which: cannot convert to
a floating point value
[17:39.35] ERROR: VIEWER_INPUT.Switch_blurToggle.which: cannot convert to a
floating point value
[17:39.35] ERROR: VIEWER_INPUT.Switch_satToggle.which: cannot convert to a
floating point value
[17:39.35] ERROR: VIEWER_INPUT.FilterErode2.size: cannot convert to a
floating point value
[17:39.35] ERROR: VIEWER_INPUT.Add2.value: cannot convert to a floating
point value
[17:39.35] ERROR: VIEWER_INPUT.Switch_inputCspace.which: cannot convert to
a floating point value
Traceback (most recent call last):
File
"/Applications/Nuke6.3v8/Nuke6.3v8.app/Contents/MacOS/plugins/nuke/callbacks.py",
line 161, in autolabel
s = f[0](*f[1],**f[2])
File
"/Applications/Nuke6.3v8/Nuke6.3v8.app/Contents/MacOS/plugins/autolabel.py",
line 26, in autolabel
ind =
nuke.expression("(keys?1:0)+(has_expression?2:0)+(clones?8:0)+(viewsplit?32:0)")
ValueError: cannot convert to a floating point value
[17:40.56] ERROR: CineSpace1D_LutGenerator.lutRed: cannot convert to a
floating point value
[17:40.56] ERROR: CineSpace1D_LutGenerator.lutGreen: cannot convert to a
floating point value
[17:40.56] ERROR: CineSpace1D_LutGenerator.lutBlue: cannot convert to a
floating point value
Traceback (most recent call last):
File
"/Applications/Nuke6.3v8/Nuke6.3v8.app/Contents/MacOS/plugins/nuke/callbacks.py",
line 161, in autolabel
s = f[0](*f[1],**f[2])
File
"/Applications/Nuke6.3v8/Nuke6.3v8.app/Contents/MacOS/plugins/autolabel.py",
line 26, in autolabel
ind =
nuke.expression("(keys?1:0)+(has_expression?2:0)+(clones?8:0)+(viewsplit?32:0)")
ValueError: cannot convert to a floating point value
On Tue, Jan 15, 2013 at 4:00 PM, Alex - <[email protected]> wrote:
> I ran into the same problem, so I made these:
> https://www.dropbox.com/s/ykzzlc6sm9hi7ji/cinespaceLutGen_v001.nk
>
> there are two nodes, one for making pure 1D .csp luts, another for making
> 3D luts with a 1D prelut.
> There are some basic grade controls on the face of the 3D lut generator,
> but you can open it up and put whatever random transforms you want in there.
>
> -Alex
>
>
> On Wed, Jan 16, 2013 at 7:25 AM, Dan Rosen <[email protected]>wrote:
>
>> Hello,
>>
>> I am trying to use GenerateLUT to author csp files for linear light
>> images to display conversion. We also have a custom LogLin so I'd like to
>> set the shaper lut to something custom with a file or values there. I'm not
>> sure if the Nuke node requires that I have a config.ocio file or not, but I
>> cannot seem to figure it out. I've looked in the docs and don't see it
>> there either. Any help is much appreciated.
>>
>> Thanks,
>> Dan
>>
>> _______________________________________________
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>> [email protected], http://forums.thefoundry.co.uk/
>> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users
>>
>
>
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