How about attemtping to get Particles to glide along the contours of a
surface...as in the particles contact the surface, and with their current
velocity travel along the surface and then keyframe them to leave the
surface at a given moment ?

there used to be a nice particle system plugin for 3dsmax called "Glider"
if I remember correctly which enabled this... I wonder if a similar
technique is possible given Nuke's particles currently ?

thx,
Ari
Blue Sky

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