There are settings in the emitter for animated sources. Not at a machine but they are at the bottom of the panel
Howard On 8 Feb 2013, at 13:05, "T&T-Production" <nuke-users-re...@thefoundry.co.uk> wrote: > Hi, > > I modeled/animated a rotating virus in maya and rendered it out as a tiff > sequence. Now I want this sequence to be emitted by the ParticleEmitter in > Nuke. > I got everything set up and going but my problem is that the particles are > just still images and not the rotating-virus tiff seq. See the image below to > see more. > What am I doing wrong? > Thank you very much in advance for your help! > > T.B. > <virus_nuke.jpg> > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users _______________________________________________ Nuke-users mailing list Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users