hi koremelt one easy thing you can do is: 1- export camera+axis to fbx 2- import in maya, the camera and axis will NOT be parented 3- lock SRT channels on the camera <- this is very important to keep your anim values! 4- parent the camera to the axis
________________________________ From: koremelt [[email protected]] Sent: 15 March 2013 23:54 To: [email protected] Subject: [Nuke-users] Exporting camera parented to an Axis Anyone know of a way to export (or even get the position of) a camera which is parented to an axis? I'm using Nuke 7 and trying to get the camera to Maya 2013. I've tried exporting fbx and Alembic as well as some scripts from Nukepedia but nothing seems to work. I can see looking at the world matrix the xyz positions of the camera but can't get the rotation values. Any suggestions greatly appreciated ________________________________ To Nuke or not to Nuke
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