I believe cloned nodes does just what you are after? If you change the value of a clone it will also affect the "parent". Simply select and Alt+K.
I tried making a gizmo out a little network, but gizmos can't be cloned. At least not in 6.3. 2013/4/29 Thorsten Kaufmann <thorsten.kaufm...@mackevision.de> > Hey there,**** > > ** ** > > i am trying to find the best way to “instance” (clone?) a set of nodes. > Basically I want to have a bunch**** > > of nodes that are then used at many different places within the script. > When nodes are added/changed**** > > it needs to be updated everywhere. In an ideal world it would work > somewhat like a group that can be**** > > cloned and expanded right within the script.**** > > ** ** > > Any pointers or ideas? Please note I am also open to NDK solutions if > anybody has done anything**** > > Similar (e.g. would it be a feasible way to have a node that internally > recreates a nodetree of**** > > A specified group and acts like a clone?).**** > > ** ** > > Kind regards,**** > > Thorsten**** > > Thorsten Kaufmann > Head of Production > ------------------------------ > > Mackevision Medien Design GmbH > Forststraße 7 > D-70174 Stuttgart > > T +49 711 93 30 48 59 > F +49 711 93 30 48 90 > M +49 151 19 55 55 02 > > thorsten.kaufm...@mackevision.de > http://www.mackevision.de > > Geschäftsführer: Armin Pohl, Joachim Lincke, Karin Suttheimer > HRB 243735 Amtsgericht Stuttgart > > > _______________________________________________ > Nuke-users mailing list > Nuke-users@support.thefoundry.co.uk, http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users >
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