Always grade with an unpremult source with very few exceptions
So
If the CG is premuliplied then do
CG-unpremult-grade-grade-grade etc-premult

You can use the unpremult in a grade/CC  node but if there is more than one in 
a row it's easier to unpremult do ya grades then premult. 

Howard

On 19 Apr 2013, at 06:08, "amstos" <nuke-users-re...@thefoundry.co.uk> wrote:

> While we ColorCorrect or Grade a CG render (with Alpha), which of the 
> following method works best
> 
> Method 1:
> -Create and connect 'Premult' node to the CG footage
> -Create and connect 'Grade' node to the 'Premult' node
> -Create and connect 'Unpremult' node to the 'Grade' node.
> -Now when we adjust values on the 'Grade' node, it will also read the Alpha 
> channel and we get to see nice edges while color correcting.
> 
> Method 2: 
> -Create and connect 'Grade' node to the CG footage
> -Also connect 'Mask' input from the 'Grade' node to CG footage (which will 
> automatically read the Alpha channel from the CG footage while adjusting 
> values on the 'Grade' node)
> 
> For me, both methods works good, just that 'Method 2' is simple with minimal 
> nodes.
> 
> Does anybody has any work experience on both of the above and feel one is 
> better than then other?
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