Hi all!
What I´m trying to achieve is to stabilize footage with vectors and Idistort to remove some depth movement in a shot which was supposed to be nodal pan movement. I´ve been using Frank Reuters ITransform to "warp stabilize" certain areas in the shot to remove some depth movement and it worked pretty good. Good enough to be approved :) But I´m trying to find something more automatic for future situations. I´m testing out to generate motion vectors from F_vectorgenerator and then inverting the values to stabilize the shot with Idistort. I´m not so sure of the F_vectorgenerators accuarcy in this though. I´m testing now to try and reproduce the movement of a simple colorwhell with a sin expression with vectors and Idistort but it seem to go half speed and half the distance. Someone who can help me out and tell me what I might be doing wrong? Maybe this method won´t work perhaps? Someone have other ideas? Thanks in advance! set cut_paste_input [stack 0] version 6.3 v1 ColorWheel { inputs 0 gamma 0.45 name ColorWheel5 selected true xpos -1951 ypos -956 } Transform { scale 0.8 center {1024 778} name Transform9 selected true xpos -1951 ypos -813 } Transform { translate {{sin(frame/2)*100 i} {sin(frame/2)*100 i}} center {1024 778} black_outside false name Transform10 selected true xpos -1951 ypos -755 } set N21221ee0 [stack 0] Dot { name Dot11 selected true xpos -2098 ypos -752 } AdjBBox { numpixels 260 name AdjBBox3 selected true xpos -2132 ypos -716 } OFXuk.co.thefoundry.furnace.f_vectorgenerator_v403 { vectorDetail 1 smoothness 1 output Foreground matteComponent None Advanced 1 blockSize 20 oversmooth false Tolerances 1 weightRed 0.3 weightGreen 0.6 weightBlue 0 cacheBreaker true name F_VectorGenerator5 selected true xpos -2132 ypos -651 } Expression { channel0 {forward.u -forward.v -backward.u none} expr0 u-48.48980 channel1 {-forward.u forward.v -backward.u none} expr1 v-44.81890 name Expression8 label "Zero Out" selected true xpos -2132 ypos -585 } Dot { name Dot10 selected true xpos -2098 ypos -495 } push $N21221ee0 FrameHold { name FrameHold4 selected true xpos -1951 ypos -668 } Copy { inputs 2 from0 forward.u to0 forward.u from1 forward.v to1 forward.v name Copy13 selected true xpos -1951 ypos -510 } IDistort { uv forward blur_scale 0 name IDistort12 selected true xpos -1951 ypos -439 } push $cut_paste_input Expression { channel0 {forward.u -forward.v -backward.u none} expr0 -u channel1 {-forward.u forward.v -backward.u none} expr1 -v name Expression9 label Inverse selected true xpos -2239 ypos -532 }
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