Well, I have to say I was sort of hoping to brush up on my clone/paint skills 
but that's pretty cool! I never would have known about that. So without a 
Median Merge node how would you do the same in nuke?

On Sep 11, 2013, at 10:43 PM, Randy Little <[email protected]> wrote:

> No it won't leave cars unless its rush hour.    here are 2 examples for 
> making a clean plate in Photoshop using only a median operation.  
> http://www.youtube.com/watch?v=gomwGghrb_w
> 
> This one is sort of better   http://www.youtube.com/watch?v=ZS1MbjyUNto
> 
> 
> 
> Randy S. Little
> http://www.rslittle.com/
> http://www.imdb.com/name/nm2325729/
> 
> 
> 
> 
> On Wed, Sep 11, 2013 at 9:51 PM, Frank Rueter <[email protected]> wrote:
> How so? Won't that leave ghosting of the cars he is trying to remove?
> Assuming the camera is static or you can 2D stabilise it, I'd just use the 
> Reveal brush in the Paint node, paint over every car and adjust the time 
> delta until the car leaves the respective patch - pretty much how he 
> suggested.
> If the result is not moving in any way (no light changes etc), just use 
> Keymix to patch together FrameHolds. Otherwise the strokes wil have to be 
> timied as Gary suggested, potentially animating stroke opacity instead of 
> just using the lifetime to avoid popping.
> 
> Depending on the plate, you may want to keymix everything moving back onto 
> the result (i.e. if there are trees with moving leaves by the side of the 
> road etc).
> 
> Of course you will want to de-noise/grain the original plate, then 
> re-noise/grain the result.
> 
> 
> frank
> 
> 
> 
> 
> On 11/09/13 6:18 PM, visfxsup wrote:
>> Why dont you just median a bunch of frames? They you dont have to paint 
>> anything.
>> 
>> 
>> Sent from my T-Mobile 4G LTE Device
>> 
>> 
>> 
>> -------- Original message --------
>> From: Gary Jaeger <[email protected]> 
>> Date: 09/11/2013 9:10 AM (GMT-08:00) 
>> To: Nuke user discussion <[email protected]> 
>> Subject: [Nuke-users] creating a clean plate 
>> 
>> 
>> I don't do a lot of paint/clone work so this may be a basic question. 
>> Imagine a shot of a moderately traveled freeway taken from an overpass. At 
>> various points in time, different parts of the freeway are clear of cars. I 
>> can clone with a time offset, but what's the most efficient way to build up 
>> the plate? I want to clone from various points in time where a given 
>> particular patch of freeway is clear of cars, and then make that clone 
>> stroke stay for the duration of the clip. One patch is from -12 frames, 
>> another from +6, etc. Can this all be done from within the clone node or do 
>> I need to do some time clip trick and comp the clone back over the original 
>> plate? Thanks!
>> 
>> Gary Jaeger // Core Studio
>> 249 Princeton Avenue
>> Half Moon Bay, CA 94019
>> 650 728 7060
>> http://corestudio.com
>> 
>> 
>> 
>> _______________________________________________
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> 
> 
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Gary Jaeger // Core Studio
249 Princeton Avenue
Half Moon Bay, CA 94019
650 728 7060
http://corestudio.com

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