Well, I have to say I was sort of hoping to brush up on my clone/paint skills but that's pretty cool! I never would have known about that. So without a Median Merge node how would you do the same in nuke?
On Sep 11, 2013, at 10:43 PM, Randy Little <[email protected]> wrote: > No it won't leave cars unless its rush hour. here are 2 examples for > making a clean plate in Photoshop using only a median operation. > http://www.youtube.com/watch?v=gomwGghrb_w > > This one is sort of better http://www.youtube.com/watch?v=ZS1MbjyUNto > > > > Randy S. Little > http://www.rslittle.com/ > http://www.imdb.com/name/nm2325729/ > > > > > On Wed, Sep 11, 2013 at 9:51 PM, Frank Rueter <[email protected]> wrote: > How so? Won't that leave ghosting of the cars he is trying to remove? > Assuming the camera is static or you can 2D stabilise it, I'd just use the > Reveal brush in the Paint node, paint over every car and adjust the time > delta until the car leaves the respective patch - pretty much how he > suggested. > If the result is not moving in any way (no light changes etc), just use > Keymix to patch together FrameHolds. Otherwise the strokes wil have to be > timied as Gary suggested, potentially animating stroke opacity instead of > just using the lifetime to avoid popping. > > Depending on the plate, you may want to keymix everything moving back onto > the result (i.e. if there are trees with moving leaves by the side of the > road etc). > > Of course you will want to de-noise/grain the original plate, then > re-noise/grain the result. > > > frank > > > > > On 11/09/13 6:18 PM, visfxsup wrote: >> Why dont you just median a bunch of frames? They you dont have to paint >> anything. >> >> >> Sent from my T-Mobile 4G LTE Device >> >> >> >> -------- Original message -------- >> From: Gary Jaeger <[email protected]> >> Date: 09/11/2013 9:10 AM (GMT-08:00) >> To: Nuke user discussion <[email protected]> >> Subject: [Nuke-users] creating a clean plate >> >> >> I don't do a lot of paint/clone work so this may be a basic question. >> Imagine a shot of a moderately traveled freeway taken from an overpass. At >> various points in time, different parts of the freeway are clear of cars. I >> can clone with a time offset, but what's the most efficient way to build up >> the plate? I want to clone from various points in time where a given >> particular patch of freeway is clear of cars, and then make that clone >> stroke stay for the duration of the clip. One patch is from -12 frames, >> another from +6, etc. Can this all be done from within the clone node or do >> I need to do some time clip trick and comp the clone back over the original >> plate? Thanks! >> >> Gary Jaeger // Core Studio >> 249 Princeton Avenue >> Half Moon Bay, CA 94019 >> 650 728 7060 >> http://corestudio.com >> >> >> >> _______________________________________________ >> Nuke-users mailing list >> [email protected], http://forums.thefoundry.co.uk/ >> http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users > > _______________________________________________ > Nuke-users mailing list > [email protected], http://forums.thefoundry.co.uk/ > http://support.thefoundry.co.uk/cgi-bin/mailman/listinfo/nuke-users Gary Jaeger // Core Studio 249 Princeton Avenue Half Moon Bay, CA 94019 650 728 7060 http://corestudio.com
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