here's another one:

http://www.nukepedia.com/gizmos/filter/height2normal

--
Deke Kincaid
Creative Specialist
The Foundry
Skype: dekekincaid
Tel: (310) 399 4555 - Mobile: (310) 883 4313
Web: www.thefoundry.co.uk
Email: [email protected]


On Tue, Apr 29, 2014 at 8:42 PM, Deke Kincaid <[email protected]> wrote:

> http://www.crazybump.com/
> http://www.xnormal.net/
>
> Crazy bump mac version has a free beta, also there are free tools on
> windows (xnormal) and linux (gimp) etc....  You can extract a normal map &
> height map from your image in one of those utilities.  Sometimes it works
> great, sometimes it doesn't works badly depending the image.  You can then
> bring it into Nuke, use the displacement shader to make it 3d and then use
> that to relight.  Also you could use the depthToPoints and then use that
> with the relight node.
>
> Also looking at nukepedia there are some nuke gizmos which are similar to
> crazybump/xnormal:
> http://www.nukepedia.com/gizmos/image/normalmap
> http://www.nukepedia.com/gizmos/filter/lumatonormal
>
>
> --
> Deke Kincaid
> Creative Specialist
> The Foundry
> Skype: dekekincaid
> Tel: (310) 399 4555 - Mobile: (310) 883 4313
> Web: www.thefoundry.co.uk
> Email: [email protected]
>
>
> On Tue, Apr 29, 2014 at 7:56 PM, Darren Coombes <[email protected]>wrote:
>
>> Was talking to someone about a shot last night and I have a shot where a
>> face needs to look like its appearing through a layer of goo. There was
>> mention of using a “fake normals” of the 2d image to help light certain
>> areas of the goo, but all i can think of is using some sort of luma key to
>> light it.
>>
>> what is xNormal?
>>
>> Thanks for the reply Deke.
>>
>> *Darren Coombes *
>>
>> Check out some of my work*…*
>> http://vimeo.com/82865049 <https://vimeo.com/82865049>
>>
>> *Mob:  +61 418 631 079 <%2B61%20418%20631%20079>*
>> *Skype:  darrencoombes*
>> *Twitter:  @durwood81*
>>
>> On 30 Apr 2014, at 11:50 am, Deke Kincaid <[email protected]> wrote:
>>
>> Are you talking about a node that does something like crazy bump or
>> xNormal?
>>
>> --
>> Deke Kincaid
>> Creative Specialist
>> The Foundry
>> Skype: dekekincaid
>> Tel: (310) 399 4555 - Mobile: (310) 883 4313
>> Web: www.thefoundry.co.uk
>> Email: [email protected]
>>
>>
>> On Tue, Apr 29, 2014 at 7:36 PM, Darren Coombes <[email protected]>wrote:
>>
>>> Is it possible to create a fake normals map from a 2d plate? Such as a
>>> shot of a mans face?
>>>
>>>
>>> *Darren Coombes*
>>>
>>> Check out some of my work*…*
>>> http://vimeo.com/82865049 <https://vimeo.com/82865049>
>>>
>>> *Mob:  +61 418 631 079 <%2B61%20418%20631%20079>*
>>> *Skype:  darrencoombes*
>>> *Twitter:  @durwood81*
>>>
>>>
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>>>
>>
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>
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