Check out the volumetric light under Toolsets > Particles >
P_VolumetricLight.  It's a group so you can go into it and modify it.

--
Deke Kincaid
Media & Entertainment OEM Development Manager
The Foundry
Skype: dekekincaid
Tel: (310) 399 4555 - Mobile: (310) 883 4313
Web: www.thefoundry.co.uk
Email: d...@thefoundry.co.uk

On Mon, Feb 2, 2015 at 3:31 PM, Darren Coombes <darren.coom...@me.com>
wrote:

> I need to add a light coming off a point in a 3d scene, and to make it
> more controllable, was thinking of adding the light to its own individual
> scene and rendering through scan line. I'm using a point light, is there a
> way to get a light on its own emit light and be seen through scan line
> without any extra get in the scene? Just so it's basically rendering as a
> glowing point of light?
>
> I thought maybe adding some noise on a card and having that lit by the
> light might also help.
>
> Open to suggestions.
>
> Thanks.
>
> *Thanks.*
>
> *Darren Coombes*
> *Check out some of my work...*
> *www.vimeo.com/darrencoombes <http://www.vimeo.com/darrencoombes>*
>
> *Mob:  +61 418 631 079 <+61%20418%20631%20079>*
> *Skype:  darrencoombesTwitter:  @durwood81*
>
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